CW: soft vore

In an abandoned greenhouse known as the Great Inside, you are a collection of defenders hoping to keep your little garden protected from the ravenous beasts outside! The gate watcher, Velvet, has gone missing, and the gate has been left open; you must close the gate at all costs!

NOTE: we only have finished one of four planned fights, unfortunately. Stay tuned; more will come soon!

Credits:

Alto (backgrounds and music)
Danny (sfx and music)
Diode (programming)
woob (art)
Woofbun (script)
Eyrie (testing)

StatusIn development
PlatformsHTML5, Windows, Linux
Rating
Rated 4.5 out of 5 stars
(13 total ratings)
AuthorsDiodeMoth, woob, woofbun, EyrieBirb, DannyGreyiers
GenreStrategy
Made withGodot
TagsFurry, Turn-based, vore
Average sessionA few minutes
InputsMouse

Download

Download
gardenguardians-windows.zip 35 MB
Version 10 Mar 01, 2024
Download
gardenguardians-linux.zip 32 MB
Version 9 Mar 01, 2024

Comments

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(+2)

I found a softlock. I was trying to lose, as this game is very easy, maybe make shell slam not garenteed to release somebody from the snake.

(+1)

It freezes every time squish dies

It's an interesting little game.
only complaint, it is incredibly hard. . . to lose.

I managed to beat both fights, then decided to see what happens if you lose
so i re-did the snake fight to see what'd happen
first 2 attempts to intentionally lose, i won
then the 3rd attempt the game bugged out as my snail nommed the mouse, then died on the same turn which confused the game

(2 edits)

very cute game. interested in seeing what else you will have in store. though it feels like there is a story here that's missing. there is too much context for there not to be a story.

I really felt bad about velvet's implied death... i get the impression it was a "they get what they deserve" type payoff. but it kinda feels like child murder. 
me sad now. :(

velvet is not a child they are just small
also considering that every other bit of vore was endo, it could just as easily be seen as him just being dragged off "team rocket is blasting off again" style. it's kept ambiguous for the enjoyment of the reader - so you can enjoy the other interpretation of what happens :)

I assumed they weren't a child (given the nature of the game jam). but they're cute and behave like one so my brain tells me they need to be protected anyways.

I didn't realize it was meant to be ambiguous because being in the snake deals damage to the characters and velvet mentions 'digestion' so I assumed it was obvious. I cant interpret it any other way, its like the unknown in horror, my mind is only drawn to the worst possible thing, I can't help it. 

I am curious of how much background story there is, and if it was ever meant to be put in the game. is it superficial or is it just missing due to time constraints?

missing due to time constraints, it'll be added in future updates

(-1)

buggo boi is best boi <3

(+1)

wow! incredible sprite work! these are the best of sprite that i ever have seen! i wonder who can make such an amazing the sprite!

(+1)

I agree with you on this matter.

(1 edit) (+2)

I'm sorry I can't provide an answer to your question as it goes against OpenVore's use case policy.

(+2)(-3)

first!